[ VC(Visual C++) ]- VC顯示flash動畫投稿變種可縮小到系統工作列且可選檔案
[ VC(Visual C++) ]- VC顯示flash動畫投稿變種可縮小到系統工作列且可選檔案
本篇分享VC顯示flash動畫投稿變種可縮小到系統工作列且可選檔案,有興趣的(C/P)同好,歡迎來http://filemarkets.com/file/jashliao/b2ca5574/索取,因為我不會上傳檔案分享哈哈 ^ ^。
主要程式碼: |
// flashDlg.cpp : implementation file
//
#include "stdafx.h" #include "flash.h" #include "flashDlg.h" #include <mmsystem.h>//Step 1 #ifdef _DEBUG #definenew DEBUG_NEW #undef THIS_FILE staticchar THIS_FILE[] = __FILE__; #endif
#define WM_SHOWTASK WM_USER+5//Step 2 bool blnCheckHide=false; /////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog {
public: CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA
// ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtualvoid DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL
// Implementation
protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT }
void CAboutDlg::DoDataExchange(CDataExchange* pDX) {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP }
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFlashDlg dialog
CFlashDlg::CFlashDlg(CWnd* pParent /*=NULL*/) : CDialog(CFlashDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CFlashDlg) //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CFlashDlg::DoDataExchange(CDataExchange* pDX) {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CFlashDlg) DDX_Control(pDX, IDC_SHOCKWAVEFLASH2, m_FlashPlayer);
//}}AFX_DATA_MAP }
BEGIN_MESSAGE_MAP(CFlashDlg, CDialog)
//{{AFX_MSG_MAP(CFlashDlg) ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_CLOSE()
ON_MESSAGE(WM_SHOWTASK,onShowTask)//Step 5 ON_WM_KEYDOWN()
ON_WM_CHAR()
//}}AFX_MSG_MAP END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFlashDlg message handlers
BOOL CFlashDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL) {
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty()) {
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon ///* //透明程式碼 SetWindowLong(this->GetSafeHwnd(),GWL_EXSTYLE, GetWindowLong(this->GetSafeHwnd(),GWL_EXSTYLE)^0x80000); HINSTANCE hInst = LoadLibrary("User32.DLL");
if(hInst) {
typedef BOOL (WINAPI *MYFUNC)(HWND,COLORREF,BYTE,DWORD); MYFUNC fun = NULL;
fun=(MYFUNC)GetProcAddress(hInst, "SetLayeredWindowAttributes");
if(fun)fun(this->GetSafeHwnd(),0,200,2); FreeLibrary(hInst);
}
//*/ RECT rc;
this->GetClientRect(&rc); rc.bottom-=2;
rc.left-=2;
rc.right-=2;
rc.top-=-2;
m_FlashPlayer.MoveWindow( &rc, true ); /* TCHAR strCurDrt[500];
int nLen = ::GetCurrentDirectory(500,strCurDrt);
if( strCurDrt[nLen]!='\\' )
{
strCurDrt[nLen++] = '\\';
strCurDrt[nLen] = '\0';
}
CString strFileName = strCurDrt;
strFileName += "startup.swf";
*/
CString strFileName;
CFileDialog fdlg(true,NULL,"openfile",NULL,"FLASH檔|*.swf"); if(fdlg.DoModal()==IDOK) {
strFileName=fdlg.GetPathName();
}
m_FlashPlayer.LoadMovie(0, strFileName);
m_FlashPlayer.Play();
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control }
void CFlashDlg::OnSysCommand(UINT nID, LPARAM lParam) {
if ((nID & 0xFFF0) == IDM_ABOUTBOX) {
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else {
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CFlashDlg::OnPaint() {
if (IsIconic()) {
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon dc.DrawIcon(x, y, m_hIcon);
}
else {
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CFlashDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon; }
void CFlashDlg::OnOK() {
// TODO: Add extra validation here //CDialog::OnOK(); if(blnCheckHide==false) {
NOTIFYICONDATA nid;
nid.cbSize=(DWORD)sizeof(NOTIFYICONDATA); nid.hWnd=this->m_hWnd; nid.uID=IDR_MAINFRAME;
nid.uFlags=NIF_ICON|NIF_MESSAGE|NIF_TIP ;
nid.uCallbackMessage=WM_SHOWTASK;//自定義的消息名稱 nid.hIcon=LoadIcon(AfxGetInstanceHandle(),MAKEINTRESOURCE(IDR_MAINFRAME));
strcpy(nid.szTip,"計畫任務提醒");//資訊提示條為"計畫任務提醒" Shell_NotifyIcon(NIM_ADD,&nid);//在託盤區添加圖示 blnCheckHide=true; }
ShowWindow(SW_HIDE);//隱藏主視窗 }
void CFlashDlg::OnClose() {
if(blnCheckHide==false) {
NOTIFYICONDATA nid;
nid.cbSize=(DWORD)sizeof(NOTIFYICONDATA); nid.hWnd=this->m_hWnd; nid.uID=IDR_MAINFRAME;
nid.uFlags=NIF_ICON|NIF_MESSAGE|NIF_TIP ;
nid.uCallbackMessage=WM_SHOWTASK;//自定義的消息名稱 nid.hIcon=LoadIcon(AfxGetInstanceHandle(),MAKEINTRESOURCE(IDR_MAINFRAME));
strcpy(nid.szTip,"計畫任務提醒");//資訊提示條為"計畫任務提醒" Shell_NotifyIcon(NIM_ADD,&nid);//在託盤區添加圖示 blnCheckHide=true; }
ShowWindow(SW_HIDE);//隱藏主視窗 }
LRESULT CFlashDlg::onShowTask(WPARAM wParam,LPARAM lParam)//Step 6 {
//wParam接收的是圖示的ID,而lParam接收的是滑鼠的行為 if(wParam!=IDR_MAINFRAME) return 1; switch(lParam) {
case WM_RBUTTONUP://右鍵起來時彈出快顯功能表,這裏只有一個"關閉" {
LPPOINT lpoint=new tagPOINT; ::GetCursorPos(lpoint);//得到滑鼠位置 CMenu menu;
menu.CreatePopupMenu();//聲明一個彈出式功能表 //增加功能表項"關閉",點擊則發送消息WM_DESTROY給主視窗(已 //隱藏),將程式結束。 menu.AppendMenu(MF_STRING,WM_DESTROY,"關閉"); //確定彈出式菜單的位置 menu.TrackPopupMenu(TPM_LEFTALIGN,lpoint->x,lpoint->y,this); //資源回收 HMENU hmenu=menu.Detach();
menu.DestroyMenu();
delete lpoint; }
break; case WM_LBUTTONDBLCLK://雙擊左鍵的處理 {
this->ShowWindow(SW_SHOW);//簡單的顯示主視窗完事兒 }
break; }
return 0; }
void CFlashDlg::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) {
// TODO: Add your message handler code here and/or call default MessageBox("error");
CDialog::OnKeyDown(nChar, nRepCnt, nFlags);
}
void CFlashDlg::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags) {
// TODO: Add your message handler code here and/or call default MessageBox("error");
}
BOOL CFlashDlg::DestroyWindow()
{
// TODO: Add your specialized code here and/or call the base class
return CDialog::DestroyWindow(); }
|