純PHP 簡易(Server/Client)線上聊天室[websocket chat] 範例

純PHP 簡易(Server/Client)線上聊天室[websocket chat] 範例

純PHP 簡易(Server/Client)線上聊天室[websocket chat] 範例


資料來源: https://github.com/sanwebe/Chat-Using-WebSocket-and-PHP-Socket

https://github.com/zhenbianshu/websocket


GITHUB: 

https://github.com/jash-git/PHP-websocket-chat [函數版]

https://github.com/jash-git/Linux_Windows_PHP_WebSocket_Server  [類別版]


01.使用WINDOWS的USBWebserver_v8.6環境下測試可用


02.SERVER(server.php)

<?php
$host = 'localhost'; //host
$port = '9000'; //port
$null = NULL; //null var

//Create TCP/IP sream socket
$socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
//reuseable port
socket_set_option($socket, SOL_SOCKET, SO_REUSEADDR, 1);

//bind socket to specified host
socket_bind($socket, 0, $port);

//listen to port
socket_listen($socket);

//create & add listning socket to the list
$clients = array($socket);

//start endless loop, so that our script doesn't stop
while (true) {
	//manage multipal connections
	$changed = $clients;
	//returns the socket resources in $changed array
	socket_select($changed, $null, $null, 0, 10);
	
	//check for new socket
	if (in_array($socket, $changed)) {
		$socket_new = socket_accept($socket); //accpet new socket
		$clients[] = $socket_new; //add socket to client array
		
		$header = socket_read($socket_new, 1024); //read data sent by the socket
		perform_handshaking($header, $socket_new, $host, $port); //perform websocket handshake
		
		socket_getpeername($socket_new, $ip); //get ip address of connected socket
		$response = mask(json_encode(array('type'=>'system', 'message'=>$ip.' connected'))); //prepare json data
		send_message($response); //notify all users about new connection
		
		//make room for new socket
		$found_socket = array_search($socket, $changed);
		unset($changed[$found_socket]);
	}
	
	//loop through all connected sockets
	foreach ($changed as $changed_socket) {	
		
		//check for any incomming data
		while(socket_recv($changed_socket, $buf, 1024, 0) >= 1)
		{
			$received_text = unmask($buf); //unmask data
			$tst_msg = json_decode($received_text, true); //json decode 
			$user_name = $tst_msg['name']; //sender name
			$user_message = $tst_msg['message']; //message text
			$user_color = $tst_msg['color']; //color
			
			//prepare data to be sent to client
			$response_text = mask(json_encode(array('type'=>'usermsg', 'name'=>$user_name, 'message'=>$user_message, 'color'=>$user_color)));
			send_message($response_text); //send data
			break 2; //exist this loop
		}
		
		$buf = @socket_read($changed_socket, 1024, PHP_NORMAL_READ);
		if ($buf === false) { // check disconnected client
			// remove client for $clients array
			$found_socket = array_search($changed_socket, $clients);
			socket_getpeername($changed_socket, $ip);
			unset($clients[$found_socket]);
			
			//notify all users about disconnected connection
			$response = mask(json_encode(array('type'=>'system', 'message'=>$ip.' disconnected')));
			send_message($response);
		}
	}
}
// close the listening socket
socket_close($socket);

function send_message($msg)
{
	global $clients;
	foreach($clients as $changed_socket)
	{
		@socket_write($changed_socket,$msg,strlen($msg));
	}
	return true;
}


//Unmask incoming framed message
function unmask($text) {
	$length = ord($text[1]) & 127;
	if($length == 126) {
		$masks = substr($text, 4, 4);
		$data = substr($text, 8);
	}
	elseif($length == 127) {
		$masks = substr($text, 10, 4);
		$data = substr($text, 14);
	}
	else {
		$masks = substr($text, 2, 4);
		$data = substr($text, 6);
	}
	$text = "";
	for ($i = 0; $i < strlen($data); ++$i) {
		$text .= $data[$i] ^ $masks[$i%4];
	}
	return $text;
}

//Encode message for transfer to client.
function mask($text)
{
	$b1 = 0x80 | (0x1 & 0x0f);
	$length = strlen($text);
	
	if($length <= 125)
		$header = pack('CC', $b1, $length);
	elseif($length > 125 && $length < 65536)
		$header = pack('CCn', $b1, 126, $length);
	elseif($length >= 65536)
		$header = pack('CCNN', $b1, 127, $length);
	return $header.$text;
}

//handshake new client.
function perform_handshaking($receved_header,$client_conn, $host, $port)
{
	$headers = array();
	$lines = preg_split("/\r\n/", $receved_header);
	foreach($lines as $line)
	{
		$line = chop($line);
		if(preg_match('/\A(\S+): (.*)\z/', $line, $matches))
		{
			$headers[$matches[1]] = $matches[2];
		}
	}

	$secKey = $headers['Sec-WebSocket-Key'];
	$secAccept = base64_encode(pack('H*', sha1($secKey . '258EAFA5-E914-47DA-95CA-C5AB0DC85B11')));
	//hand shaking header
	$upgrade  = "HTTP/1.1 101 Web Socket Protocol Handshake\r\n" .
	"Upgrade: websocket\r\n" .
	"Connection: Upgrade\r\n" .
	"WebSocket-Origin: $host\r\n" .
	"WebSocket-Location: ws://$host:$port/demo/shout.php\r\n".
	"Sec-WebSocket-Accept:$secAccept\r\n\r\n";
	socket_write($client_conn,$upgrade,strlen($upgrade));
}

03.CLIENT(index.php)

<?php 
$colors = array('#007AFF','#FF7000','#FF7000','#15E25F','#CFC700','#CFC700','#CF1100','#CF00BE','#F00');
$color_pick = array_rand($colors);
?>

<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
<style type="text/css">
.chat-wrapper {
	font: bold 11px/normal 'lucida grande', tahoma, verdana, arial, sans-serif;
    background: #00a6bb;
    padding: 20px;
    margin: 20px auto;
    box-shadow: 2px 2px 2px 0px #00000017;
	max-width:700px;
	min-width:500px;
}
#message-box {
    width: 97%;
    display: inline-block;
    height: 300px;
    background: #fff;
    box-shadow: inset 0px 0px 2px #00000017;
    overflow: auto;
    padding: 10px;
}
.user-panel{
    margin-top: 10px;
}
input[type=text]{
    border: none;
    padding: 5px 5px;
    box-shadow: 2px 2px 2px #0000001c;
}
input[type=text]#name{
    width:20%;
}
input[type=text]#message{
    width:60%;
}
button#send-message {
    border: none;
    padding: 5px 15px;
    background: #11e0fb;
    box-shadow: 2px 2px 2px #0000001c;
}
</style>
</head>
<body>

<div class="chat-wrapper">
<div id="message-box"></div>
<div class="user-panel">
<input type="text" name="name" id="name" placeholder="Your Name" maxlength="15" />
<input type="text" name="message" id="message" placeholder="Type your message here..." maxlength="100" />
<button id="send-message">Send</button>
</div>
</div>

<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<script language="javascript" type="text/javascript">  
	//create a new WebSocket object.
	var msgBox = $('#message-box');
	var wsUri = "ws://localhost:9000/demo/server.php"; 	
	websocket = new WebSocket(wsUri); 
	
	websocket.onopen = function(ev) { // connection is open 
		msgBox.append('<div class="system_msg" style="color:#bbbbbb">Welcome to my "Demo WebSocket Chat box"!</div>'); //notify user
	}
	// Message received from server
	websocket.onmessage = function(ev) {
		var response 		= JSON.parse(ev.data); //PHP sends Json data
		
		var res_type 		= response.type; //message type
		var user_message 	= response.message; //message text
		var user_name 		= response.name; //user name
		var user_color 		= response.color; //color

		switch(res_type){
			case 'usermsg':
				msgBox.append('<div><span class="user_name" style="color:' + user_color + '">' + user_name + '</span> : <span class="user_message">' + user_message + '</span></div>');
				break;
			case 'system':
				msgBox.append('<div style="color:#bbbbbb">' + user_message + '</div>');
				break;
		}
		msgBox[0].scrollTop = msgBox[0].scrollHeight; //scroll message 

	};
	
	websocket.onerror	= function(ev){ msgBox.append('<div class="system_error">Error Occurred - ' + ev.data + '</div>'); }; 
	websocket.onclose 	= function(ev){ msgBox.append('<div class="system_msg">Connection Closed</div>'); }; 

	//Message send button
	$('#send-message').click(function(){
		send_message();
	});
	
	//User hits enter key 
	$( "#message" ).on( "keydown", function( event ) {
	  if(event.which==13){
		  send_message();
	  }
	});
	
	//Send message
	function send_message(){
		var message_input = $('#message'); //user message text
		var name_input = $('#name'); //user name
		
		if(message_input.val() == ""){ //empty name?
			alert("Enter your Name please!");
			return;
		}
		if(message_input.val() == ""){ //emtpy message?
			alert("Enter Some message Please!");
			return;
		}

		//prepare json data
		var msg = {
			message: message_input.val(),
			name: name_input.val(),
			color : '<?php echo $colors[$color_pick]; ?>'
		};
		//convert and send data to server
		websocket.send(JSON.stringify(msg));	
		message_input.val(''); //reset message input
	}
</script>
</body>
</html>


04.Winondows_USBWebserver啟動SERVER.bat

..\..\php\php.exe server.php

05.執行步驟:
    01.Winondows_USBWebserver啟動SERVER.bat
    02.開啟瀏覽器執行index.php * N次

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