C# 實作AES128加解密(SBOX+Rijndael)兩種方法

C# 實作AES128加解密(SBOX+Rijndael)兩種方法

C# 實作AES128加解密(SBOX+Rijndael)兩種方法


因為單晶片有用AES128資料加密,所以要找尋可以在PC端解密的程式


收集了兩個版本,資料來源分別如下
SBOX版本:https://github.com/yunuskiran/DynamicAES/blob/master/UsingForm
Rijndael版本:https://sites.google.com/site/elfenlog/home/microsoft/c-_1/-c-jia-mi-jie-mi-pian/yongc-shi-xianaes-jia-mi-suan-fa?tmpl=%2Fsystem%2Fapp%2Ftemplates%2Fprint%2F&showPrintDialog=1

最後SBOX和單晶片一致


GITHUB: https://github.com/jash-git/CS-AES128-SBOX-Rijndael


AES.cs

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CS_BYTES_AES_test
{
    public class Aes  // Advanced Encryption Standard
    {
        public enum KeySize { Bits128, Bits192, Bits256 };  // key size, in bits, for construtor

        private int Nb;         // block size in 32-bit words.  Always 4 for AES.  (128 bits).
        private int Nk;         // key size in 32-bit words.  4, 6, 8.  (128, 192, 256 bits).
        private int Nr;         // number of rounds. 10, 12, 14.

        private byte[] key;     // the seed key. size will be 4 * keySize from ctor.
        private byte[,] Sbox;   // Substitution box
        private byte[,] iSbox;  // inverse Substitution box
        private byte[,] Dbox;
        private byte[,] iDbox;
        private byte[,] w;      // key schedule array. 
        private byte[,] Rcon;   // Round constants.
        private byte[,] State;  // State matrix
        bool mode = true;
        private byte size;
        private char Source;

        private int round;
        public Aes(KeySize keySize, byte[] keyBytes)
        {
            SetNbNkNr(keySize);

            this.key = new byte[this.Nk * 4];  // 16, 24, 32 bytes
            keyBytes.CopyTo(this.key, 0);

            BuildSbox();
            BuildInvSbox();
            InitdBox();
            BuildRcon();
            KeyExpansion();  // expand the seed key into a key schedule and store in w

        }

        private void InitdBox()
        {
            this.Dbox = new byte[16, 16];
            this.iDbox = new byte[16, 16];

        }  // Aes constructor

        private void BuildDbox(byte[,] statebox, int round)
        {
            byte[] Temp = new byte[16];

            BuildLCS(ref Temp, round);
            byte AddByte = 0, t = 0;

            for (byte k = 0; k < 16; k += 2)
            {
                AddByte <<= 1;
                t = (byte)(Temp[k] & 0x01);
                AddByte |= t;
            }

            for (byte i = 0; i < 16; i++)
            {
                for (byte r = 0; r < 4; ++r)  // copy Key into temp[]
                    for (byte c = 0; c < 4; Temp[r * 4 + c] = w[((Nr - round) * 4) + c, r], ++c) ;


                for (byte j = 0; j < 16; j++)
                {

                    byte row, col, y = 0;
                    this.Dbox[i, j] = (byte)((int)statebox[i, j] ^ (int)AddByte);
                    row = (byte)(this.Dbox[i, j] >> 4);
                    col = (byte)(this.Dbox[i, j] & 0x0f);

                    iDbox[row, col] = (byte)((int)(i << 4) | (int)j);
                }
            }
        }


        private void BuildLCS(ref byte[] Data, int times)
        {
            for (int i = 0; i < times; i++)
            {
                byte temp = Data[0];
                for (int j = 0; j < 15; Data[j] = Data[j + 1], j++) ;
                Data[15] = temp;

            }

        }


        public void Cipher(byte[] input, byte[] output)  // encipher 16-bit input
        {
            // state = input
            this.State = new byte[4, Nb];  // always [4,4]
            for (int i = 0; i < (4 * Nb); ++i)
            {
                this.State[i % 4, i / 4] = input[i];
            }

            AddRoundKey(0);
            int round;
            for (round = 1; round <= (Nr - 1); ++round)  // main round loop
            {
                SubBytes(round);
                ShiftRows();
                MixColumns();
                AddRoundKey(round);
            }  // main round loop


            SubBytes(Nr);
            ShiftRows();
            AddRoundKey(Nr);

            // output = state
            for (int i = 0; i < (4 * Nb); ++i)
            {
                output[i] = this.State[i % 4, i / 4];
            }

        }  // Cipher()

        public void InvCipher(byte[] input, byte[] output)  // decipher 16-bit input
        {
            // state = input
            this.State = new byte[4, Nb];  // always [4,4]
            for (int i = 0; i < (4 * Nb); ++i)
            {
                this.State[i % 4, i / 4] = input[i];
            }

            AddRoundKey(Nr);

            for (int round = Nr - 1; round >= 1; --round)  // main round loop
            {
                InvShiftRows();
                InvSubBytes(round + 1);
                AddRoundKey(round);
                InvMixColumns();
            }  // end main round loop for InvCipher

            InvShiftRows();
            InvSubBytes(1);
            AddRoundKey(0);

            // output = state
            for (int i = 0; i < (4 * Nb); ++i)
            {
                output[i] = this.State[i % 4, i / 4];
            }

        }  // InvCipher()

        private void SetNbNkNr(KeySize keySize)
        {
            this.Nb = 4;     // block size always = 4 words = 16 bytes = 128 bits for AES

            if (keySize == KeySize.Bits128)
            {
                this.Nk = 4;   // key size = 4 words = 16 bytes = 128 bits
                this.Nr = 10;  // rounds for algorithm = 10
            }
            else if (keySize == KeySize.Bits192)
            {
                this.Nk = 6;   // 6 words = 24 bytes = 192 bits
                this.Nr = 12;
            }
            else if (keySize == KeySize.Bits256)
            {
                this.Nk = 8;   // 8 words = 32 bytes = 256 bits
                this.Nr = 14;
            }
        }  // SetNbNkNr()

        private void BuildSbox()
        {
            this.Sbox = new byte[16, 16] {  // populate the Sbox matrix
    /* 0     1     2     3     4     5     6     7     8     9     a     b     c     d     e     f */
    /*0*/  {0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76},
    /*1*/  {0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0},
    /*2*/  {0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15},
    /*3*/  {0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75},
    /*4*/  {0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84},
    /*5*/  {0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf},
    /*6*/  {0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8},
    /*7*/  {0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2},
    /*8*/  {0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73},
    /*9*/  {0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb},
    /*a*/  {0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79},
    /*b*/  {0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08},
    /*c*/  {0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a},
    /*d*/  {0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e},
    /*e*/  {0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf},
    /*f*/  {0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16} };

        }  // BuildSbox() 

        private void BuildInvSbox()
        {
            this.iSbox = new byte[16, 16] {  // populate the iSbox matrix
    /* 0     1     2     3     4     5     6     7     8     9     a     b     c     d     e     f */
    /*0*/  {0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb},
    /*1*/  {0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb},
    /*2*/  {0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e},
    /*3*/  {0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25},
    /*4*/  {0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92},
    /*5*/  {0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84},
    /*6*/  {0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06},
    /*7*/  {0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b},
    /*8*/  {0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73},
    /*9*/  {0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e},
    /*a*/  {0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b},
    /*b*/  {0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4},
    /*c*/  {0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f},
    /*d*/  {0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef},
    /*e*/  {0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61},
    /*f*/  {0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d} };

        }  // BuildInvSbox()

        private void BuildRcon()
        {
            this.Rcon = new byte[11, 4] { {0x00, 0x00, 0x00, 0x00},  
                                   {0x01, 0x00, 0x00, 0x00},
                                   {0x02, 0x00, 0x00, 0x00},
                                   {0x04, 0x00, 0x00, 0x00},
                                   {0x08, 0x00, 0x00, 0x00},
                                   {0x10, 0x00, 0x00, 0x00},
                                   {0x20, 0x00, 0x00, 0x00},
                                   {0x40, 0x00, 0x00, 0x00},
                                   {0x80, 0x00, 0x00, 0x00},
                                   {0x1b, 0x00, 0x00, 0x00},
                                   {0x36, 0x00, 0x00, 0x00} };
        }  // BuildRcon()

        private void AddRoundKey(int round)
        {

            for (int r = 0; r < 4; ++r)
            {
                for (int c = 0; c < 4; ++c)
                {
                    this.State[r, c] = (byte)((int)this.State[r, c] ^ (int)w[(round * 4) + c, r]);
                }
            }
        }  // AddRoundKey()
        private void SubBytes(int round)
        {
            if (mode)
                BuildDbox(this.Sbox, round);


            for (int r = 0; r < 4; ++r)
            {
                for (int c = 0; c < 4; ++c)
                {
                    if (mode)
                        this.State[r, c] = this.Dbox[(this.State[r, c] >> 4), (this.State[r, c] & 0x0f)];
                    else
                        this.State[r, c] = this.Sbox[(this.State[r, c] >> 4), (this.State[r, c] & 0x0f)];
                }
            }
        }  // SubBytes

        private void InvSubBytes(int round)
        {
            if (mode)
                BuildDbox(this.Sbox, round);
            for (int r = 0; r < 4; ++r)
            {
                for (int c = 0; c < 4; ++c)
                {

                    if (mode)
                        this.State[r, c] = this.iDbox[(this.State[r, c] >> 4), (this.State[r, c] & 0x0f)];
                    else
                        this.State[r, c] = this.iSbox[(this.State[r, c] >> 4), (this.State[r, c] & 0x0f)];
                }
            }
        }  // InvSubBytes

        private void ShiftRows()
        {
            byte[,] temp = new byte[4, 4];
            for (int r = 0; r < 4; ++r)  // copy State into temp[]
            {
                for (int c = 0; c < 4; ++c)
                {
                    temp[r, c] = this.State[r, c];
                }
            }

            for (int r = 1; r < 4; ++r)  // shift temp into State
            {
                for (int c = 0; c < 4; ++c)
                {
                    this.State[r, c] = temp[r, (c + r) % Nb];
                }
            }
        }  // ShiftRows()

        private void InvShiftRows()
        {
            byte[,] temp = new byte[4, 4];
            for (int r = 0; r < 4; ++r)  // copy State into temp[]
            {
                for (int c = 0; c < 4; ++c)
                {
                    temp[r, c] = this.State[r, c];
                }
            }
            for (int r = 1; r < 4; ++r)  // shift temp into State
            {
                for (int c = 0; c < 4; ++c)
                {
                    this.State[r, (c + r) % Nb] = temp[r, c];
                }
            }
        }  // InvShiftRows()

        private void MixColumns()
        {
            byte[,] temp = new byte[4, 4];
            for (int r = 0; r < 4; ++r)  // copy State into temp[]
            {
                for (int c = 0; c < 4; ++c)
                {
                    temp[r, c] = this.State[r, c];
                }
            }

            for (int c = 0; c < 4; ++c)
            {
                this.State[0, c] = (byte)((int)gfmultby02(temp[0, c]) ^ (int)gfmultby03(temp[1, c]) ^
                                           (int)gfmultby01(temp[2, c]) ^ (int)gfmultby01(temp[3, c]));
                this.State[1, c] = (byte)((int)gfmultby01(temp[0, c]) ^ (int)gfmultby02(temp[1, c]) ^
                                           (int)gfmultby03(temp[2, c]) ^ (int)gfmultby01(temp[3, c]));
                this.State[2, c] = (byte)((int)gfmultby01(temp[0, c]) ^ (int)gfmultby01(temp[1, c]) ^
                                           (int)gfmultby02(temp[2, c]) ^ (int)gfmultby03(temp[3, c]));
                this.State[3, c] = (byte)((int)gfmultby03(temp[0, c]) ^ (int)gfmultby01(temp[1, c]) ^
                                           (int)gfmultby01(temp[2, c]) ^ (int)gfmultby02(temp[3, c]));
            }
        }  // MixColumns

        private void InvMixColumns()
        {
            byte[,] temp = new byte[4, 4];
            for (int r = 0; r < 4; ++r)  // copy State into temp[]
            {
                for (int c = 0; c < 4; ++c)
                {
                    temp[r, c] = this.State[r, c];
                }
            }

            for (int c = 0; c < 4; ++c)
            {
                this.State[0, c] = (byte)((int)gfmultby0e(temp[0, c]) ^ (int)gfmultby0b(temp[1, c]) ^
                                           (int)gfmultby0d(temp[2, c]) ^ (int)gfmultby09(temp[3, c]));
                this.State[1, c] = (byte)((int)gfmultby09(temp[0, c]) ^ (int)gfmultby0e(temp[1, c]) ^
                                           (int)gfmultby0b(temp[2, c]) ^ (int)gfmultby0d(temp[3, c]));
                this.State[2, c] = (byte)((int)gfmultby0d(temp[0, c]) ^ (int)gfmultby09(temp[1, c]) ^
                                           (int)gfmultby0e(temp[2, c]) ^ (int)gfmultby0b(temp[3, c]));
                this.State[3, c] = (byte)((int)gfmultby0b(temp[0, c]) ^ (int)gfmultby0d(temp[1, c]) ^
                                           (int)gfmultby09(temp[2, c]) ^ (int)gfmultby0e(temp[3, c]));
            }
        }  // InvMixColumns

        private static byte gfmultby01(byte b)
        {
            return b;
        }

        private static byte gfmultby02(byte b)
        {
            if (b < 0x80)
                return (byte)(int)(b << 1);
            else
                return (byte)((int)(b << 1) ^ (int)(0x1b));
        }

        private static byte gfmultby03(byte b)
        {
            return (byte)((int)gfmultby02(b) ^ (int)b);
        }

        private static byte gfmultby09(byte b)
        {
            return (byte)((int)gfmultby02(gfmultby02(gfmultby02(b))) ^
                           (int)b);
        }

        private static byte gfmultby0b(byte b)
        {
            return (byte)((int)gfmultby02(gfmultby02(gfmultby02(b))) ^
                           (int)gfmultby02(b) ^
                           (int)b);
        }

        private static byte gfmultby0d(byte b)
        {
            return (byte)((int)gfmultby02(gfmultby02(gfmultby02(b))) ^
                           (int)gfmultby02(gfmultby02(b)) ^
                           (int)(b));
        }

        private static byte gfmultby0e(byte b)
        {
            return (byte)((int)gfmultby02(gfmultby02(gfmultby02(b))) ^
                           (int)gfmultby02(gfmultby02(b)) ^
                           (int)gfmultby02(b));
        }

        private void KeyExpansion()
        {
            this.w = new byte[Nb * (Nr + 1), 4];  // 4 columns of bytes corresponds to a word

            for (int row = 0; row < Nk; ++row)
            {
                this.w[row, 0] = this.key[4 * row];
                this.w[row, 1] = this.key[4 * row + 1];
                this.w[row, 2] = this.key[4 * row + 2];
                this.w[row, 3] = this.key[4 * row + 3];
            }

            byte[] temp = new byte[4];

            for (int row = Nk; row < Nb * (Nr + 1); ++row)
            {
                temp[0] = this.w[row - 1, 0]; temp[1] = this.w[row - 1, 1];
                temp[2] = this.w[row - 1, 2]; temp[3] = this.w[row - 1, 3];

                if (row % Nk == 0)
                {
                    temp = SubWord(RotWord(temp));

                    temp[0] = (byte)((int)temp[0] ^ (int)this.Rcon[row / Nk, 0]);
                    temp[1] = (byte)((int)temp[1] ^ (int)this.Rcon[row / Nk, 1]);
                    temp[2] = (byte)((int)temp[2] ^ (int)this.Rcon[row / Nk, 2]);
                    temp[3] = (byte)((int)temp[3] ^ (int)this.Rcon[row / Nk, 3]);
                }
                else if (Nk > 6 && (row % Nk == 4))
                {
                    temp = SubWord(temp);
                }

                // w[row] = w[row-Nk] xor temp
                this.w[row, 0] = (byte)((int)this.w[row - Nk, 0] ^ (int)temp[0]);
                this.w[row, 1] = (byte)((int)this.w[row - Nk, 1] ^ (int)temp[1]);
                this.w[row, 2] = (byte)((int)this.w[row - Nk, 2] ^ (int)temp[2]);
                this.w[row, 3] = (byte)((int)this.w[row - Nk, 3] ^ (int)temp[3]);

            }  // for loop
        }  // KeyExpansion()

        private byte[] SubWord(byte[] word)
        {
            byte[] result = new byte[4];
            result[0] = this.Sbox[word[0] >> 4, word[0] & 0x0f];
            result[1] = this.Sbox[word[1] >> 4, word[1] & 0x0f];
            result[2] = this.Sbox[word[2] >> 4, word[2] & 0x0f];
            result[3] = this.Sbox[word[3] >> 4, word[3] & 0x0f];
            return result;
        }

        private byte[] RotWord(byte[] word)
        {
            byte[] result = new byte[4];
            result[0] = word[1];
            result[1] = word[2];
            result[2] = word[3];
            result[3] = word[0];
            return result;
        }

        public void Dump()
        {
            Console.WriteLine("Nb = " + Nb + " Nk = " + Nk + " Nr = " + Nr);
            Console.WriteLine("\nThe key is \n" + DumpKey());
            Console.WriteLine("\nThe Sbox is \n" + DumpTwoByTwo(Sbox));
            Console.WriteLine("\nThe w array is \n" + DumpTwoByTwo(w));
            Console.WriteLine("\nThe State array is \n" + DumpTwoByTwo(State));
        }

        public string DumpKey()
        {
            string s = "";
            for (int i = 0; i < key.Length; ++i)
                s += key[i].ToString("x2") + " ";
            return s;
        }

        public string DumpTwoByTwo(byte[,] a)
        {
            string s = "";
            for (int r = 0; r < a.GetLength(0); ++r)
            {
                s += "[" + r + "]" + " ";
                for (int c = 0; c < a.GetLength(1); ++c)
                {
                    s += a[r, c].ToString("x2") + " ";
                }
                s += "\n";
            }
            return s;
        }

    }  // class Aes
}

Program.cs

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using System.Security.Cryptography;
using System.IO;  

namespace CS_BYTES_AES_test
{
    class AESEncryption
    {
        //默认密钥向量
        //36649AF26DDE0C3A0F1E2D3C4B5A6978
        private static byte[] _key1 = { 0x36, 0x64, 0x9A, 0xF2, 0x6D, 0xDE, 0x0C, 0x3A, 0x0F, 0x1E, 0x2D, 0x3C, 0x4B, 0x5A, 0x69, 0x78 };

        /// <summary>  
        /// AES加密算法  
        /// </summary>  
        /// <param name="plainText">明文字符串</param>  
        /// <param name="strKey">密钥</param>  
        /// <returns>返回加密后的密文字节数组</returns>  
        public static byte[] AESEncrypt(byte[] inputByteArray)
        {
            //分组加密算法  
            SymmetricAlgorithm des = Rijndael.Create();
            //byte[] inputByteArray = Encoding.UTF8.GetBytes(plainText);//得到需要加密的字节数组      
            //设置密钥及密钥向量  
            des.Key = _key1;//Encoding.UTF8.GetBytes(strKey);
            des.IV = _key1;
            MemoryStream ms = new MemoryStream();
            CryptoStream cs = new CryptoStream(ms, des.CreateEncryptor(), CryptoStreamMode.Write);
            cs.Write(inputByteArray, 0, inputByteArray.Length);
            cs.FlushFinalBlock();
            byte[] cipherBytes = ms.ToArray();//得到加密后的字节数组  
            cs.Close();
            ms.Close();
            return cipherBytes;
        }

        /// <summary>  
        /// AES解密  
        /// </summary>  
        /// <param name="cipherText">密文字节数组</param>  
        /// <param name="strKey">密钥</param>  
        /// <returns>返回解密后的字符串</returns>  
        public static byte[] AESDecrypt(byte[] cipherText)
        {
            SymmetricAlgorithm des = Rijndael.Create();
            des.Key = _key1;//Encoding.UTF8.GetBytes(strKey);
            des.IV = _key1;
            byte[] decryptBytes = new byte[cipherText.Length];
            MemoryStream ms = new MemoryStream(cipherText);
            CryptoStream cs = new CryptoStream(ms, des.CreateDecryptor(), CryptoStreamMode.Read);
            cs.Read(decryptBytes, 0, decryptBytes.Length);
            cs.Close();
            ms.Close();
            return decryptBytes;
        }
    }  
    class Program
    {
        // 
        //
        static void pause()
        {
            Console.Write("Press any key to continue . . . ");
            Console.ReadKey(true);
        }
        public static string ToHexString(byte[] bytes,String flag=",") // 0xae00cf => "AE00CF "
        {

            string hexString = string.Empty;

            if (bytes != null)
            {

                StringBuilder strB = new StringBuilder();



                for (int i = 0; i < bytes.Length; i++)
                {

                    strB.Append(bytes[i].ToString("X2"));
                    strB.Append(flag);
                }

                hexString = strB.ToString();

            }

            return hexString;

        }
        static void Main(string[] args)
        {
            /*
            byte[] inputByteArray = { 0xAA, 0x55, 0xBB, 0x66, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
            byte[] outputByteArray = AESEncryption.AESEncrypt(inputByteArray);
            byte[] outputByteArray1 = AESEncryption.AESDecrypt(outputByteArray);
            */

            //*
            Aes.KeySize keysize;
            keysize = Aes.KeySize.Bits128;
            byte[] inputByteArray = { 0xAA, 0x55, 0xBB, 0x66, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
            byte[] _key1 = { 0x36, 0x64, 0x9A, 0xF2, 0x6D, 0xDE, 0x0C, 0x3A, 0x0F, 0x1E, 0x2D, 0x3C, 0x4B, 0x5A, 0x69, 0x78 };
            Aes a = new Aes(keysize, _key1);
            byte[] outputByteArray = new byte[16];
            a.Cipher(inputByteArray, outputByteArray);
            byte[] outputByteArray1 = new byte[16];
            a.InvCipher(outputByteArray, outputByteArray1);
            //*/
            
            string hex2 = ToHexString(outputByteArray);
            string hex1 = ToHexString(outputByteArray1);
            Console.WriteLine("input - " + hex1);
            Console.WriteLine("output - " + hex2);
            
            pause();
        }
    }
}

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